Hi!
I'm Damian. I make video games.
Since 1998 I've been involved in many different areas of creative development within the industry; I started out as an artist, moved on to work as a designer for over nine years, re-focused to narrative design and scriptwriting, and most recently I spent nearly three years as a creative director.
I've got a lot of ideas about things, and they often come out in my work; I guess you could say that I'm passionate about creativity. It's an outlet that allows people to express things to each other - feelings, ideas, perspectives... it's a powerful communication tool. And it allows us to escape into another reality when we need a break from this one!
This blog collects a bunch of work I've been a part of, as well as some personal material that needed a home. I hope you find it interesting!
Welcome to the portfolio page of Damian Ebanks, games industry veteran since 1998! This site collects some of my thoughts and examples of my work from over the years. There's a bit of everything in here; from ruminations about game and narrative design, to concept art generated over 25 years ago on my very first project in the business. Thanks for checking out my work, I hope you find something here that catches your interest!
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An excerpt from the Children of Zodiarcs script...
ACT 2.2 MAP 7 THE NOBLES’ DISTRICT 1st SEQUENCE (B_B) THE CHILDREN RE-EMERGE IN THE NOBLES’ DISTRICT, IN THE PRIVATE RESIDENCE OF HIGH LOR...
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Ambitious Dirt is a colour-matching puzzle game from Playhybrid, available on Andriod and IOS devices. Ambitious Dirt was a project I n...
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Narrative Design. It's one of those terms you only seem to hear in the games industry, and even then, not very often. It's a mystery...
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